Animals WIP

Animals roaming the main island

All aggressive and most passive animals may be killed by melee or ranged attacks, but pigeons and ducks will fly away if the player gets too close. Aggressive animals will charge at the player, knocking them down and causing health damage with the added risk of a Bleeding condition. For melee, dodge and attack the animal while it works up the energy for another charge. For passive animals, equip a weapon at a distance and approach very slowly. Pulling out a weapon or moving too quickly within a short range of the animal will startle it into fleeing. Arrows and Slingshot Bullets will kill all birds as well the Bat with a single shot, while Large Traps will capture larger animals and thus eliminate the risk of flight by prey and of harm by predators.

Boar: aggressive, diurnal

 – Sometimes found at Mountain Path, Western Beach, Jungle and Old Field

Deer: passive, diurnal

 – Sometimes found at Mountain Path, Forest, and Western Beach

Wolf: aggressive, nocturnal

 – Sometimes found at Forest, Jungle, and Old Field

Pigeon: passive, diurnal

 – Only found at Bamboo Grove

Tiger: aggressive, nocturnal

 – Only found at Bamboo Grove (and Ruins?)

Duck: passive, diurnal

 – Sometimes found at Western Beach and Old Field

Bat and Owl: passive, nocturnal

 – Only found at Jungle

Crocodile: aggressive, diurnal and nocturnal?

 – Only found on the shore of the Lake

Goat: passive, diurnal, candidates for domestication

 – Found on the island in the Lake and at Old Field

Sheep and Chicken: passive, diurnal, candidates for domestication

 – Only found on the island in the Lake

Turkey: passive, diurnal

 – Only found at Old Field

Lizard: aggressive, diurnal

 – Only found at Old Field


Animals encountered by mini-game:

Buried Treasure:

 – In sand: Dig up a Clam, Short-Neck Clam, Freshwater Clam. Catch a Sand Crab, Hermit Crab (only at E. Beach), Coconut Crab (only at W. Beach).

 – In clay: Catch a Mouse, Tree Frog, Sand Crab (only at E. and W. Beach), Hermit Crab (only at E. Beach), Coconut Crab (only at W. Beach).

 – In dirt: Catch a Mouse, Tree Frog.

The Viper and the Tarantula are two additional hostiles that appear randomly and must be fended off. Sustaining a bite from either may poison the player.


Harpooning and Fishing:

All fishing spots have a set number of fishes that may appear there determined by location and the salinity of the water. Additionally, there are many cases where the method of fishing used will slightly alter which fishes are available. 

 – Freshwater fishes: 

 – Saltwater fishes: 


Trapping:

Fish caught in a Fish Trap are picked at random from both of the method sets normally available at that fishing spot by salinity and location. Small Traps (are a WIP…)

 – Fish Traps: 

 – Small Traps: 


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